![]() Overall for almost all standard games I have an Xbox-style controller, but there are situational benefits for use of the others - not to mention specialized peripherals like my custom Panzer 3i Arcade Stick I built or HOTAS flight sim hardware from VKB or Virpil. ![]() The only downside to Xbox controllers is the lack of a gyroscope/motion-control option, which I really hope that MS fixes with the next generation of "Series X" controllers using the gyros of the Switch Pro / Steam Controller (and DS4, though I don't own a DS4 of my own currently) I can see a potential benefit combining both the aiming options of the various thumbsticks/pads plus the motion of the gyro and its a pain that Xbox doesn't support it. Ultimately, the XboxOne (Elite S2) is my standard for traditional cross platform "controller focused" games, because of its easy XInput support, analog triggers, decent driver support (even on Linux!) and more. I really hope to see a Steam Controller 2 that fixes these issues). ![]() Its just a pity the layout is so different and requires adjustment. I have multiple controllers I use for different things, including an XboxOne (Elite Series 2, admittedly the best "traditional" controller I've seen to date), Jo圜ons + Switch Pro (for emulation of Nintendo consoles like Wii U, 3DS, and Switch), and a Steam Controller ( Different, but extremely well made and full featured.
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